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OUR GAMES
"Our" games are ideas of "our" authors that became concrete products, edited and distributed by "our" editors.
Some of these games have become international hits, some others had an alternating commercial luck.
We grew fond of each one of them.
Carlo A. Rossi
A great old castle filled with treasure and who knows what else...players need to search inside to collect the color-coded treasure marked on their individual boards, but they can't look while they search!
The original version of this traditional cardgame, reinterpreted in its graphics, but faithful to its spirit.
Leo Colovini
You have to spread abroad your culture among the legendary villages of Shangrila. But the trip has to be planned carefully because at each passage, bridges will be destroyed and villages will become isolated.
Leo Colovini
It is the first game signed by Colovini as a unique author. Players do not collect cards when they get the highest one, but if they obtain 7 as a sum.
Leo Colovini, Alex Randolph
You play with the big "Mohai" of Easter Island. You have to decide between filling your head with stones (and let the opponents move forward) or moving your head forward (filling the opponents' heads).
Alex Randolph
An interesting combination of speed, skill and bluff. To accumulate points, players have to choose if they want to accept other's players challenges or reach a compromise.
Leo Colovini
You have to find out the numbers of four coloured dice: you have 7 attempts available at most and every time you must decide how many dice throw.
Leo Colovini
You play in Venice in the late Middle Age, trying to conquer counsellors along the city's quarters. The "domino effect" is peculiar: the control of a quarter can grant the influence also on the others.
Alex Randolph
It's a new edition of the game originally signed under the psuedonym P. Halva (1975). Players can't see their own numbers but have to deduce them from what they can see and by asking questions of the other players.
Leo Colovini
A little expansion of "Donna Leon: Gefährliches Spiel", distributed at Spiel 2009 in Essen for free.
Leo Colovini
Donna Leon's crime novels, set in Venice, are a global success. (They never have been translated into Italian!). Now the adventures of commissario Brunetti have become a gameset in the beautiful city.
Leo Colovini, Alex Randolph
Players are knights that have to release the princesses kidnapped by the dragons and locked up inside the towers; you can use funny tridimensional rainbows to reach them.
Leo Colovini
In this race the players/knights don't ride always the same dragon. Their goal is to ride the right dragon in the right moment, when the judges make their evaluations, in order to get a higher amount of points.
Dennis B. Hoyle
Winner of the Special Prize Carta Mundi to the best card game at the Premio Archimede 2010, Drop Site is a game about delivering and coordinating humanitarian aid shipments.
Leo Colovini
Druids create enchanted amulets in some mystic places. The problem is to catch them: the later you play, the bigger loot you may have.
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